Goblins - Clash Royale

Goblins - Clash Royale

INFORMATION OF GOBLINS - CLASH ROYALE

Rarity: Common
HP: 80
Damage per Second: 45
Damage: 50
Hit Speed: 1.1
Targets: Ground
Speed: Very Fast
Range: Melee
Deploy Time: 1 second
Count: 3








Summary
  • This card is unlockable from the Goblin Stadium (Arena 1).
  • The card spawns 3 fast, melee Goblins, effectively used as diversions, suited to the card's low Elixir cost of 2.
Strategy
  • Goblins are effective as a distraction for higher damage dealing troops, such as the Prince, offensively and defensively.
  • Can be used as a damage dealing troop behind high hitpoint troops such as the Giant, Giant Skeletonand Golem.
  • Their damage and speed can force an opposing player to use Elixir on stopping a group of Goblins.
  • Goblins have low hitpoints so they can be easily killed by spells, such as Arrows, Fireball and Rocket, taking into consideration the spells slight duration to cast, to lead the spells impact point.


Trivia
  • The Goblins are similar to the Spear Goblins. However, take note they are not ranged and have to run up to a target to melee.
  • Goblins also have slightly more health and damage than Spear Goblins.
  • Goblins are the same units that come out from the Goblin Barrel.
Goblins - Clash Royale

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