Rarity: Common
HP: 30
Damage per Second: 30
Damage: 30
Hit Speed: 1
Targets: Ground
Speed: Fast
Range: Melee
Deploy Time: 1 second
Count: 4
Summary
- This card is unlockable from the Bone Pit (Arena 2).
- The Skeletons card summons a pack of four Skeletons which effectively distracts and damages high damage troops with a slow hitspeed, such as P.E.K.K.A.s, Mini P.E.K.K.A.s and Giants.
Strategy
- Skeletons are most effectively used to distract and/or swarm high hitpoint units, such as Giants, and thePrince.
- Skeletons can be used to deal damage to enemy troops when they are distracted by the player's higher hitpoint cards, such as Giants.
- If the player's Arena Towers are under attack by low hitpoint, non-area damage dealing, ground troops, the Skeletons can be used to distract the opposing troops, dealing damage to the enemy units.
- Skeletons are easily eliminated by an opposing Arena Tower, so it is recommended to use the card for defense & distracting opposing troops.
Trivia
- On 19/2/16, the Balance Update increased the Skeletons hitpoints and damage by 11%.
- The Skeletons spawned by the Skeletons card are identical to those spawned with the Skeleton Army and the Witch.
- It is the only card in the game that costs only one Elixir.
- This would mean that the Skeleton card is the cheapest card in the game.
- There are many variations of Skeletons: Bombers, the Bomb Tower (a defensive Building defended by a bomb-throwing Skeleton), the Skeleton Army, the Balloon (an offensive balloon manned by a Skeleton) and the Giant Skeleton.
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